Tag Archives: interface

You are the one who stands between order and chaos

“All web apps are trying to suck. They are trying to be bloated. They are trying to be unstructured. They are trying to be confusing. You are the stopgap. You are the one who stands between order and chaos. You are the sniper who must pick off every distraction, unneeded feature, and extra word that doesn’t absolutely have to be there. You must be a killer. You must say no. You must anger those who disagree with you. That is the only way to make something great.” - Matt Linderman

“All web apps are trying to suck. They are trying to be bloated. They are trying to be unstructured. They are trying to be confusing. You are the stopgap. You are the one who stands between order and chaos. You are the sniper who must pick off every distraction, unneeded feature, and extra word that doesn’t absolutely have to be there. You must be a killer. You must say no. You must anger those who disagree with you. That is the only way to make something great.” – Matt Linderman

Read Matt’s article “Ira Glass, entropy, and software development” on the 37signals blog “Signal vs. Noise”

We want to focus on achieving our goals, not deciphering technology

“We don’t want to figure out what all those buttons do or why they are set up the way they are. We just want to get on with our lives and do our jobs well. When we make use of technology, we want to focus on achieving our goals, not on deciphering the technology. The design should be in the background of our attention.” - The Human Factor by Kim Vicente

“We don’t want to figure out what all those buttons do or why they are set up the way they are. We just want to get on with our lives and do our jobs well. When we make use of technology, we want to focus on achieving our goals, not on deciphering the technology. The design should be in the background of our attention.” – The Human Factor by Kim Vicente

Read The Human Factor for Kim’s take on “Revolutionizing the Way People Live with Technology.”

It’s better to do one thing well than many second-rate

“Each time you consider adding or removing an interface element, put it through the wringer. Is it a necessity or an accessory? Does it support your main message? Remember, it’s better to do one thing well, than many second-rate.” - Luke Wroblewski

“Each time you consider adding or removing an interface element, put it through the wringer. Is it a necessity or an accessory? Does it support your main message? Remember, it’s better to do one thing well, than many second-rate.” – Luke Wroblewski

Read Luke’s article “The Pursuit of Interface Design Simplicity” for his insights into why technology and design methodologies sometimes get in the way of achieving interface design simplicity.

Make something people want to integrate into their lives

“Interface design isn’t only about making a device or application look attractive… it’s about making an appropriately pleasing application or device that people find useful and usable and want to integrate into their lives.\

“Interface design isn’t only about making a device or application look attractive… it’s about making an appropriately pleasing application or device that people find useful and usable and want to integrate into their lives.” – Designing for Interaction by Dan Saffer

If you don’t already have it, be sure to get Dan’s book Designing for Interaction.

A wonderful interface to the wrong features will fail

\"Even the best designers produce successful products only if their designs solve the right problems. A wonderful interface to the wrong features will fail.\" - Jakob Nielsen

“Even the best designers produce successful products only if their designs solve the right problems. A wonderful interface to the wrong features will fail.” – Jakob Nielsen

Read Jakob’s article “The Myth of the Genius Designer” here