What personal qualities make a good interaction designer?

“Enough confidence to believe you can solve any design problem and enough humility to understand that most of your initial ideas are probably bad. Enough humility to listen to ideas from other people that may be better than your own and enough confidence to understand that going with other people’s ideas does not diminish your value as a designer. True concern for the comfort and happiness of other people, including your users and your teammates.” - Larry Tesler in Designing for Interaction by Dan Saffer on what makes a good interaction designer

“Enough confidence to believe you can solve any design problem and enough humility to understand that most of your initial ideas are probably bad. Enough humility to listen to ideas from other people that may be better than your own and enough confidence to understand that going with other people’s ideas does not diminish your value as a designer. True concern for the comfort and happiness of other people, including your users and your teammates.” – Larry Tesler in Designing for Interaction by Dan Saffer on what makes a good interaction designer

Read more from Larry Tesler on the qualities of a good interaction designer or more on “creating smart applications and clever Devices” in Dan’s book Designing for Interaction.

Design is a form of competitive advantage

“Design is a form of competitive advantage… Good design allows things to operate more efficiently, smoothly, and comfortably for the user… Customers appreciate good design. While they can’t necessarily point out what specifically makes it good, they know it feels better. There’s a visceral connection. They are willing to pay for it, if you give them a great experience.” – James P. Hackett

Read James’ thoughts on “The Case of Design” from Fast Company.

The importance of aesthetic in design

“Without aesthetic, design is either the humdrum repetition of familiar clichés or a wild scramble for novelty. Without the aesthetic, the computer is but a mindless speed machine, producing effects without substance. Form without relevant content, or content without meaningful form.” – Paul Rand

Read more about the brilliant graphic designer Paul Rand here.

Design not only for what users can do, but what they will do

“While great usability is a baseline requirement, there is far more involved in engaging customers on a Web site than simply making sure they can find specific content and perform particular transactions. Today’s mandate is to move beyond traditional usability. Instead of designing only for what visitors can do on a site, superior Web design is now responsible for determining what customers will do.” - Eric Schaffer

“While great usability is a baseline requirement, there is far more involved in engaging customers on a Web site than simply making sure they can find specific content and perform particular transactions. Today’s mandate is to move beyond traditional usability. Instead of designing only for what visitors can do on a site, superior Web design is now responsible for determining what customers will do.” – Eric Schaffer

Read Eric’s article “Beyond Usability: Designing Web Sites for Persuasion, Emotion, and Trust” for his thoughts on important aspects of design beyond usability.

Form and function should be one, joined in a spiritual union

“Form follows function—that has been misunderstood. Form and function should be one, joined in a spiritual union.” - Frank Lloyd Wright

“Form follows function—that has been misunderstood. Form and function should be one, joined in a spiritual union.” – Frank Lloyd Wright

This quote’s original source is unknown, but it is frequently quoted. If you know of the original source, please let me know.  Quote found from Interaction-Design.org

When useful and useable meet delight—great things happen.

“I believe that logic + emotion are a winning combination. When useful and useable meet delight—great things happen. It’s about balance.” - David Armano

“I believe that logic + emotion are a winning combination. When useful and useable meet delight—great things happen. It’s about balance.” – David Armano

Read David’s short but powerful blog entry “A Simple Philosophy” here.