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	<title>inspireUX - User Experience quotes and articles to inspire and connect the UX communityGentry Underwood Quotes | inspireUX &#8211; User Experience quotes and articles to inspire and connect the UX community</title>
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		<title>Designers must consider unseen elements such as social relationships, power dynamics, and cultural rules</title>
		<link>http://www.inspireux.com/2009/11/02/designers-must-consider-unseen-elements-such-as-social-relationships-power-dynamics-and-cultural-rules/</link>
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		<pubDate>Tue, 03 Nov 2009 03:14:37 +0000</pubDate>
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				<category><![CDATA[Gentry Underwood]]></category>
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		<guid isPermaLink="false">http://www.inspireux.com/?p=1110</guid>
		<description><![CDATA[“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” &#8211; Gentry Underwood Read more...

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<p><a href="http://www.inspireux.com/wp-content/uploads/253.gif"><img class="alignnone size-medium wp-image-1109" title="“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” - Gentry Underwood" src="http://www.inspireux.com/wp-content/uploads/253-300x200.gif" alt="“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” - Gentry Underwood" width="300" height="200" /></a></p>
<p>“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.” &#8211; Gentry Underwood</p>
<p>Read more in Gentry&#8217;s article <a href="http://www.core77.com/blog/featured_items/social_software_the_other_design_for_social_impact_by_gentry_underwood_15039.asp">&#8220;Social Software: The other &#8216;Design for Social Impact&#8217;.&#8221;</a></p>


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<li><a href='http://www.inspireux.com/2009/05/13/design-is-about-cultural-invention/' rel='bookmark' title='Design is about cultural invention'>Design is about cultural invention</a></li>
<li><a href='http://www.inspireux.com/2009/11/25/prototyping-has-given-us-the-power-to-show-and-tell-the-story-of-our-design-solutions/' rel='bookmark' title='Prototyping has given us the power to show and tell the story of our design solutions'>Prototyping has given us the power to show and tell the story of our design solutions</a></li>
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