Too often we design our experiences for users as if they are a commodity rather than a human being

“Too often we design our experiences for users as if they are a commodity rather than a human being.  Things like greater conversion rates, increase in traffic, higher price per order, lower shopping cart abandonment, etc. and we lose sight of how to really treat the user with respect and a little bit of decency.” – Nick Finck

Read more in Nick’s article “Human Scale.” Thanks to Nick for submitting this quote!