Monthly Archives: September 2009

Manage the task the user wishes to complete, not the content or technology

“How do we professionally manage content? We don’t. We shouldn’t manage content in the same way that we shouldn’t manage technology. Content and technology are merely a means to an end. What is the end? The end is the task the customer wishes to complete. That is what we should manage.” - Gerry McGovern

“How do we professionally manage content? We don’t. We shouldn’t manage content in the same way that we shouldn’t manage technology. Content and technology are merely a means to an end. What is the end? The end is the task the customer wishes to complete. That is what we should manage.” – Gerry McGovern

Read more from Gerry in his article “The Problem with Dirty Data”.

Think a lot less about technology for technology’s sake, and a lot more about design

“What’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.” - John Maeda

“What’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.” – John Maeda

This quote is from John’s article “Technology + Design = Apple.”

what’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.

Functional objects should also be beautiful and delightful

“Why shouldn’t our functional objects–our everyday kitchen gadgets and social websites–also be beautiful and delightful in playful, unexpected, inventive and illuminating ways?” - Matt Webb

“Why shouldn’t our functional objects–our everyday kitchen gadgets and social websites–also be beautiful and delightful in playful, unexpected, inventive and illuminating ways?” – Matt Webb

This quote is from Matt’s talking points in his presentation “Scope.

This quote was submitted by an inspireUX reader. Do you have a quote you want to see on inspireUX? Or an interesting article/presentation that has great quotes in it? Submit it, and it may be chosen!

Coming up with an idea is really just the beginning

“Coming up with an idea is really just the beginning. It’s the crafting of the idea into a real, working thing that is a truly exciting experience. Making an idea come alive, into something that makes sense, is then made and put into the market, and then connects with people in a meaningful way—that’s the hard part.” - Ted Booth

“Coming up with an idea is really just the beginning. It’s the crafting of the idea into a real, working thing that is a truly exciting experience. Making an idea come alive, into something that makes sense, is then made and put into the market, and then connects with people in a meaningful way—that’s the hard part.” – Ted Booth

Read Kicker Studio’s interview with Ted where, among other things, Ted discusses in more depth what excites him about being a designer and why he keeps doing it.

Good design is innovative. It does not produce novelty for the sake of it.

“Good design is innovative. It does not copy existing product forms, nor does it produce any kind of novelty for the sake of it. The essence of innovation must be clearly seen in all functions of a product.” - Dieter Rams

“Good design is innovative. It does not copy existing product forms, nor does it produce any kind of novelty for the sake of it. The essence of innovation must be clearly seen in all functions of a product.” – Dieter Rams

This quote is one of Dieter’s “10 Design Commandments.”

Thanks to Jeffrey Veen for sharing this quote during his UX Week presentation!

Designers take abstract things and make them more tangible

“Talking about design is an inherently fuzzy process... What designers do is take abstract things and make them more tangible.” - Todd Wilkens

“Talking about design is an inherently fuzzy process… What designers do is take abstract things and make them more tangible.” – Todd Wilkens

This quote is from Todd’s “Making Thinking Tangible” workshop presented at UX Week 2009.